from typing import List, Optional, Union, Tuple
from pygame.surface import Surface

def init() -> None: ...
def quit() -> None: ...
def list_cameras() -> List[str]: ...

class Camera:
    def __init__(
        self,
        device: Optional[int] = 0,
        size: Optional[Union[Tuple[int, int], List[int]]] = (320, 200),
        format: Optional[str] = "RGB",
    ): ...
    def start(self) -> None: ...
    def stop(self) -> None: ...
    def get_controls(self) -> Tuple[bool, bool, int]: ...
    def set_controls(
        self,
        hflip: Optional[bool] = ...,
        vflip: Optional[bool] = ...,
        brightness: Optional[int] = ...,
    ) -> Tuple[bool, bool, int]: ...
    def get_size(self) -> Tuple[int, int]: ...
    def query_image(self) -> bool: ...
    def get_image(self, surface: Surface) -> Surface: ...
    def get_raw(self) -> str: ...
